Attack Stance

A characters attack stance determines how much damage it will deal and take in physical confrontations (mele and ranged attacks). There are three attack stances in Shadow Worlds. They are commonly refereed to as full attack, full defense, and middle stance.

Full attack
In full attack stance the character deals increased damage with ranged and mele attacks but also receives increased damage from hostile ranged and mele attacks.

This stance is commonly used by warriors and archers while hunting and trying to deal the most damage possible.

Full defense
In full defense stance the character deals minimal damage with ranged and mele attacks but also receives less damage from hostile ranged and mele attacks.

This stance is commonly used by a team lure, magic users, and while training in order to take the least damage possible.

Middle stance
In middle stance the character deals moderate damage and takes moderate damage with ranged and mele attack.

Bug: Stance is automatically set to middle stance when a character logs in; however, if a player sets their stance to full attack or full defense then logs out and back in without changing their client (ie, switching characters) the stance will incorrectly display as full attack or full defense. The character will be in middle stance.

To switch back to the desired stance the player could switch stances then switch back to the prefered stance. If a player switches to middle stance before logging out or completely closes their client window this bug will not occur.